Description
Bronze and copper cover the body, with rows of exposed gears set into the side plates and a green stone lit up near the rear sight. Rivets run along the edges, the barrel shroud is a perforated steel tube, and the top rail and the front sight stay dark metal. The magazine housing and the grip repeat the same aged brass tone.
View model at 5159 polygons on 76 bones, against 1306 on the stock first-person Galil. The rifle is painted across 27 separate sheets, the largest 880×184, next to a 512×512 map and the usual glove, finger and skin textures. Player and world models come along at 4499 and 4559 polygons. Animation covers idle, draw, reload and three firing takes, without a separate inspect. Seven sounds ship with it: the two shot takes at the standard path and five bolt, magazine and draw recordings kept in a folder of their own.
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