Description
Fire is kept to a narrow band: orange and red flames along the top rail and down the front of the receiver, with a copper front sight above them. The rest of the body stays black, with a yellow and black hazard stripe on the magazine and small red lettering near the trigger group.
Only the first-person model is in the archive, at the stock 1536 polygons, so the player and world models keep whatever is already installed. Three sheets of 256×128, 256×256 and 256×128 carry the paint, next to the usual glove, finger and skin maps. Animations are the stock idle, draw, reload and three firing takes, with no inspect, and there are no sounds.








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