Description

A drawn sabre-tooth head in white and grey ink covers the side of the receiver, jaws open over the magazine well. Turquoise blocks run along the top rail, the stock and the muzzle end, the rest stays dark with a printed 45 near the magazine and small marks on the plate above the trigger.

Stock geometry under the new paint: 1536 polygons in first person, 742 on the player and world models. The finish sits on three sheets at 512×256, 512×512 and 512×256, with the usual glove, finger and skin maps on the view model. Animations are the stock set of idle, draw, reload and three firing takes, with no inspect. Three model files in the archive and no sounds.

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