Description
The name promises an army camp, but the frames show a compact city block that hangs on its own in a pale blue void, with nothing beyond its edges. Low apartment houses in brick and plaster, four to six storeys, stand around narrow paved streets, each with a yellow ladder bolted to the facade all the way to the roof. Between them are red shipping containers, wooden crates, a blue and yellow parasol and strips of grass. One frame stands on a rooftop terrace where a carpet is laid out under a camouflage net stretched between poles, with a hanging canvas panel beside it. A top-down frame takes in the whole block at once, including a small pool of blue water in the pavement.
The map measures 2705 × 2640 × 1233 units and is built from 3,289 faces and 86 textures, all embedded in the .bsp; that is close to cs_assault at 3,206 faces, with far more texture variety. Each side gets 12 spawns, room for 24 players. There are no bomb sites, hostages or rescue zones, and no buy zones in the map, so the engine places them at the spawns. The traversal kit is large: 33 ladders and 42 illusionary brushes for pass-through surfaces, plus one water brush and one teleport trigger. The sky is the trainyard set. The archive carries the .bsp on its own.








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