Description

An arena built entirely out of bright yellow panelled blocks on a grey tiled floor. Rectangular platforms of different heights stand around a taller central block, each capped with rough concrete, and black and grey ladders run up their sides. Long horizontal slots are cut through the outer wall at head height, and through them the map shows nothing but blurred desert ground. One frame catches wedge-shaped ramps and low barriers scattered across the floor of an outer ring under a concrete ceiling. The colour scheme is flat and deliberate rather than realistic.

The level measures 2048 × 2048 × 920 map units, a perfect square in plan, and the geometry is deliberately spare: 1,307 faces and 16 textures, all embedded in the .bsp, against 5,383 faces and 44 textures in de_dust2. Sixteen spawns per side take 32 players. There are no bomb sites, hostages or rescue zones, and no buy zones, so the engine places them at the spawns. Eight ladders are the only way up the blocks, and a single equipment entity hands out the starting gear. The archive is the .bsp alone.

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