Description
The stock counter-terrorists with their uniforms repainted a bright canary yellow, jacket and trousers both, while all the gear stays dark: black vest, gloves, belt, holster and boots. On one shot the man wears a low helmet with goggles pushed onto it and a black balaclava over the face, and the vest carries a POLIZEI patch at the chest. On another the head is inside a hooded gas mask with two round eyepieces and a filter at the mouth, and the vest is a dark blue-grey with a magazine pouch on the right thigh. The knee patches and the elbows are painted in as flat blocks rather than shaped, and the yellow is uniform enough that these read as high-visibility figures on any map.
All four counter-terrorist slots are replaced at once, gign, gsg9, sas and urban, so the whole counter-terrorist side changes while the terrorists stay stock. The four meshes carry 740, 752, 766 and 790 polygons against 800 in the stock player model, on 53 and 55 bones, so the geometry is the original one and only the paint differs. Two textures serve the set, 512×512 and 64×64. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with it, and the archive holds nothing besides the models.
Comments