Description
A heavily built man in the yellow and dark blue costume with the pointed cowl, its two horns standing up from the mask. The suit is mostly mustard yellow with dark blue side panels running down the ribs and outer thighs, a brown belt at the waist, dark blue trunks over the hips, and tall dark blue boots with a brown cuff at the top. The forearms are left bare and go into short black gloves, and three long steel claws project from the knuckles of each hand. Seen from behind the blue panels form pointed wedges across the shoulder blades; from the side the cowl covers the whole head down to the chin and the claws are held forward past the chest.
Only the urban slot is replaced, so the other three counter-terrorist types and the whole terrorist side stay stock. The mesh carries 10,588 polygons against 800 in the stock player model, on 23 bones, and two textures dress it, 512×512 and 120×116. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with it, and the archive holds nothing besides the model.
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