Description
Copper and salmon panels take the stock, the magazine housing and the outer shell, while the upper receiver and the rail stay dark grey. A band of zigzag and diamond ornament is cut along the side of the receiver and repeated as a cross-hatch on the buttstock, with a few lines of small print near the ejection port.
Rebuilt geometry: 3296 polygons in first person and 2664 on the world model, against 1536 and 742 on the stock UMP45. Twenty-four numbered sheets carry the finish, the widest past 1100 pixels, which is what lets the ornament stay sharp at arm’s length. Idle is a 351-frame loop, reload 83 frames, then draw and three firing takes, with no inspect. The archive holds the first-person and world models and no sounds.
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