Description
Desert fighters built on one silhouette and separated by the paint. Each wears a grey plate carrier with magazine pouches across the belly over a short-sleeved shirt, desert-camouflage cargo trousers with knee pockets, a canvas belt, a pistol holster on the right thigh and fingerless gloves, and laced boots. On one shot the shirt is olive green and the man is bareheaded with a short beard; on another the shirt is a pale blotched camouflage and the face is hidden behind dark aviator glasses with a chequered scarf pulled up over the neck. The trouser camouflage is a large-blotch sand and brown pattern on all of them.
All four terrorist slots are replaced at once, arctic, guerilla, leet and terror, so the whole terrorist side changes while the counter-terrorists stay stock. The four meshes carry 2,723, 2,879, 2,894 and 3,213 polygons against 800 in the stock player model, on 41 bones, and eight textures serve the set: 256×128, 256×256, 512×512, 512×256, 196×256, 320×320, 504×503 and 128×64. Two of the four keep their textures in a companion file beside the model rather than inside it. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with it, and the archive holds nothing besides the models.
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