Description
A bare human skeleton with no flesh at all: skull, open rib cage, pelvis, and thin arm and leg bones down to the finger joints. The two frames hold two different paint jobs. On one the bones are cold blue and violet with a marbled surface and the eye sockets glow green; on the other they are dry beige and brown, worn and stained as if dug up, with red points in the sockets. Both carry a holster strapped to the thigh with a pistol grip showing, which is the only piece of gear on them.
All four terrorist slots are replaced, arctic, guerilla, leet and terror, so the whole terrorist side changes while the four counter-terrorist types stay stock. Each of the four meshes carries 12,020 polygons against 800 in the stock player model, a very heavy build for this engine, and it hangs on 47 bones. Textures come in 512×512, 256×256 and 128×128. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites, and the archive holds nothing besides the models.
Comments