Description
A white bird with a red eye and a spread crest is painted across the magazine cover, worked in blue and pink strokes over a turquoise field. Purple and magenta wash across the rear, the front section stays dark blue with a violet edge, and the rail and rear sight are picked out in bright cyan. The hands wear black fingerless gloves.
The view model runs 4634 polygons on 43 bones with thirty-one sheets named texture0 to texture30, including a 512×256 and a 256×256 map and two 512×512 sheets set aside for the hands. Player and world models are 4034 polygons on twenty-seven PART sheets, close to the stock pair. The sequences carry no labels: 309 frames of idle, 83 of reload, 24 of draw and three firing takes of 20. Eight sounds ship with it, one shot at the standard path and seven handling takes in a folder of their own.
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