Description
No paint at all: a matte black rifle with a holographic EOTech sight over the receiver showing a red ring reticle, a folding front sight ahead of it, a long top rail over the handguard, small red safety markings on the lower receiver and a thick ribbed suppressor on the muzzle.
View model at 6102 polygons against 1194 on the stock M4A1 view model, compiled from a file named v_m4a1_HQ.mdl. Seven textures: the three stock hand sheets, three 512×512 maps for the rifle and a 252×251 one for the sight glass. Player and world models at 5506 polygons carry the same three body maps shrunk to about 152×151, plus their own 244×245 sight texture. One sound is in the archive, the shot; the animation list is the stock silenced and unsilenced set with no inspect take.
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