Description
Nothing of the rifle is left. In its place is a dark grey body with copper blades spread out to both sides like wings, cyan light lines running along every panel, three blue hexagonal cells set on top, a round gold dial on the side and a red plate marked with a lightning bolt. A small blue spark burns at the muzzle.
View model at 9443 polygons on 121 bones, against 1194 on the stock M4A1 view model, and the file is internally named v_sgmissile.mdl. Twenty-three textures: several 512-wide body sheets, a hand map and eleven small 64×127 strips that drive the running lights. Two animation banks, an ordinary one and a missile mode with its own idle, reload and draw, and both idles run 91 frames. Eleven sounds, five HUD sprites and a menu icon are in the archive; player and world models are not.
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