Description
Dense psychedelic artwork covers the rifle end to end: red and green swirls, blue and yellow blots, thin black outlines coiling around shapes that never resolve into an object. Nothing on the body is left plain, and the magazine and the charging handle carry the same painting. The hands are not the stock ones: a bare forearm ends in a black fingerless glove with a padded back and a stitched cuff.
The view model holds 2490 polygons against 1138 on the stock first-person FAMAS. The rifle reads one 512×512 sheet, and the hands get their own maps for the arm, the glove and the thumbs rather than the stock skin and finger textures. Animations run idle, draw, reload and three firing takes, with no inspect. Only the view model is in the archive: no player or world model, and no sounds.
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