Description
Sand and brown blotch camouflage on the sleeves and trousers, worn under a heavy black vest with flat front pouches and a small police patch on the shoulder, with black gloves and black laced boots. On one frame the head is in a helmet with a camouflage cover, a black balaclava and a thin strap across the brow, and a pistol sits in a holster on the right thigh. On the other the head is in a gas mask with a round filter and two dark eyepieces under a camouflage hood, the trousers are the cargo cut with knee and thigh pockets, and the holster has moved to the left thigh.
Three counter-terrorist slots are replaced, gign, gsg9 and sas, so urban stays stock on that side and all four terrorists are untouched as well. Polygon counts run 740, 752 and 766 against 800 in the stock player model, on 53 and 55 bones, so the meshes are the stock ones under repainted skins. Textures come in 512×512 and 64×64. The animation list holds 111 entries, the same count as the stock player model, which means the skeleton is the native one and every action is in place. No sounds, no sprites and nothing else in the archive.
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