Description

Black body with a steel-grey face drawn along the lower half: a mask with a narrow eye and a set of bared teeth reads across the handguard and the magazine well, outlined in yellow lines that curl over the shapes. Yellow also marks the rear sight block and the lower edge behind the grip. The top of the receiver, the front sight and the muzzle end are left plain black, so the drawing sits on the flanks only.

Stock geometry: 1071 polygons on the first-person model and 475 on both the player and the world models. The seven weapon sheets keep the stock names but were redrawn at roughly four times the original resolution, up to 512x254 on the receiver and 508x252 on the dust cover, where the stock maps are 256x128 and 128x64. Hand and skin maps were resized too. Stock animation set, no inspect take, no sounds.

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