Description

Sand and rust brown blotches run over the whole rifle, barrel and carry handle included, with darker stains where the metal would collect dirt. A cartoon figure in a blue jumpsuit with a raised thumb is printed on the magazine well, the one clear mark on an otherwise worn finish. The stock and the grip take the same speckled pattern.

Stock first-person geometry at 1194 polygons on the six original sheets at their shipped sizes, 256×256 for the receiver down to 128×32 for the silencer, hand maps unchanged. Player and world models are simplified to 140 polygons each and read one small 256×64 sheet instead of six. Animations are the stock set for the silenced and unsilenced states, with no inspect take, and the archive holds no sounds.

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