Description
Panels of violet, cyan and deep blue laid out plate by plate: the carry handle and the upper receiver in purple, the lower half and the magazine in bright blue, the handguard in a mix of the two. Thin white lines mark the panel joins and a few small glyphs sit near the selector. Barrel and silencer stay dark.
The archive holds one file, the first-person v_m4a1.mdl, so the player and world models keep whatever is already installed. Stock geometry at 1194 polygons and the six original sheets at the sizes the game uses, from 256×256 for the receiver down to 128×32 for the silencer, with the hand maps untouched. Animation set is the stock one for the silenced and unsilenced states, with no inspect take.








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