Description
The CS:GO finish brought over to the original shape: a dense honeycomb of green hexagons over a dark base, laid across the carry handle, the receiver and the handguard in one continuous sheet. The cells vary in tone from pale to deep green, and rust-brown wear eats into the pattern along the top edges and around the magazine well, leaving the metal bare in places. The barrel and the front sight stay dark.
Stock geometry at 1138 polygons on the view model, with only the first-person model in the archive. The rifle sheet is 256×256, so the hexagons are drawn small enough to hold the honeycomb at that size, and the glove, finger and skin maps stay as the base model has them. Idle, draw, reload and three firing takes are the stock set; there is no inspect animation and no sounds.








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