Description
The stock shape keeps every line and takes a bright green coat with light streaked along the body, so the housing looks lit from inside. The scope tube above the barrel is the darkest part, green only near the muzzle and at the eyepiece, while the magazine and the grip area stay saturated green with pale highlights running lengthwise.
View model only, at 1087 polygons on the stock geometry, with the stock texture names reused: barrel at 128×64, body at 256×128 and magazine at 128×128, plus the glove, finger and skin maps. Animation set is the original one, idle, draw, reload and three firing takes. No sounds, no player or world model in the archive.
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