Description
Bright red covers the slide and the frame, printed over with white lettering, circular seals and a wave motif near the muzzle. The top of the slide and the ejection port area stay dark grey with a chequered panel, and the hammer and a plate behind the port are gold. The magazine keeps the same red print.
View model at 8736 polygons against 1053 on the stock first-person Desert Eagle, on four textures: a 512×512 sheet for the gun and 256- and 128-pixel maps for the glove, skin and fingers. Player and world models carry 8120 polygons each on the gun sheet alone. Reload runs 66 frames and the draw 31; the archive holds models only, without sounds.
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