Description
Red covers most of the pistol, cut by black and white bands that run diagonally across the slide and by a white panel over the grip. Thin black lettering sits along the barrel, the rear of the slide is black, and a white wedge marks the front of the frame. The hands are bare with black gloves over the backs.
View model at 9172 polygons against 1053 on the stock first-person Desert Eagle, on eight textures: five 512×512 sheets for the gun and separate maps for the glove, fingers and skin. Player and world models come in at 8120 polygons each and share one 512×512 sheet. Seven sounds ship with it: two shot takes plus the draw, the magazine in and out and the slide moving back and forward. The idle runs 218 frames and the empty-magazine take 238, so both play out well past a simple loop.
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