Description
Carbon weave over the whole body with bright blue lines running its length: the vent slots on the side glow the same blue, and the edges of the receiver and the top rail are traced in it. Everything else stays black, and the mount and the optic are untouched.
The view model runs 6529 polygons on 73 bones, against 1087 on the stock first-person AUG. Fifteen textures carry it: four 1024×256 strips, four 552×552 sheets, a 384×768 and a 768×384 map, a 512×512 scope sheet, a 128×128 lens and separate maps for the glove, fingers and skin. Idle, draw, reload and three firing takes are all the animation there is, without an inspect. The world model is a separate 3445-polygon mesh on three of those sheets, and no player model is included. Six sounds cover two shots, the bolt pull and the magazine going in, coming out and being tapped.
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