Description
A honeycomb of black, grey and white hexagons covers the stock and the handguard, with a cyan band cutting across the body behind the grip and single orange cells scattered through the mesh. The top of the receiver keeps the same pattern in darker tones, while the mount and the optic are black.
The view model runs 6529 polygons on 73 bones, against 1087 on the stock first-person AUG. Fifteen textures carry it: four 1024×256 strips, four 552×552 sheets, a 384×768 and a 768×384 map, a 512×512 scope sheet, a 128×128 lens and separate maps for the glove, fingers and skin. Idle, draw, reload and three firing takes are all the animation there is, without an inspect. The world model is a separate 3445-polygon mesh on three of those sheets, and no player model is included. Six sounds cover two shots, the bolt pull and the magazine going in, coming out and being tapped.
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