Description
The M3 kept in its original shape with a new coat of paint. The pump and the buttstock are reddish brown wood with visible grain and bright highlights along the ridges, while the receiver, the barrel and the raised rear sight stay in dark, slightly worn steel. Small stamped lettering runs along the side of the receiver, and the hands wear black gloves.
The geometry is the stock one: 1119 polygons on the first-person model over 43 bones, 549 on the player and world models. Only the textures change, and they are drawn larger than the originals — 512×256 for the pump, 512×128 for the barrel, 512×256 for the receiver and 256×256 for the sights, against a stock set that tops out at 256×128. Animation is the stock timing too, idle at 11 frames, firing at 38 and reload split into start, insert and finish. Three model files and nothing else in the archive.
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