Description
An SSG 08 for the scout slot with all three models replaced. The first-person rifle runs on 38 texture sheets of assorted sizes with a 256×512 map for the optic, while the player and world models draw on a smaller set built around a 512×512 body sheet and a 384×768 scope map. The hand maps are doubled from the stock sizes to 512×256, 256×256 and 512×512.
First-person model at 4772 polygons against 1126 on the stock scout, on 43 bones. The player model runs to 13551 polygons and the world model to 4128, against 541 on the stock one. Idle, draw, a 92-frame reload and two firing takes are covered, inspect is not. Seven sounds ship, the bolt, magazine and draw takes under their own folder and the shot on the stock path.
Comments