Description
The receiver is dark to the point of black and covered edge to edge in small cream-yellow handwriting, like a page filled with entries; the top rib carries the same lines. The handguard and the butt pad are red and fuzzy, closer to velvet than to wood. The arm comes in an olive sleeve with a dark glove, not the stock pair.
View model at 21391 polygons, against 1119 on the stock first-person M3; the player and world models carry 4298 each. Only four textures, all 512×512: the body, the shell, the glove and the sleeve. The world model is not static — it has a 31-frame idle of its own. Firing is filmed in two 41-frame takes and the draw is long at 47 frames; there is no inspect animation. The archive ships no sounds.
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