Description
The same olive charge with the stencilled demolition markings, compiled here with a matching backpack for the dropped bomb. Two loose texture files sit in the archive, the standard skin and a second colour.
The view model is 2042 polygons on 1178 vertices, the player, world and backpack models 1442 each. The sequences carry grenade names — idle, shoot1 to shoot3 — and the third-person idle runs 30 frames.
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