Description
Red-orange over the housing with dark violet patches spilling across it, the two colours meeting in soft edges along the receiver, the grip and the folded stock. A line of small printed text sits on the side of the housing above the trigger. The barrel and the sight are left black, and the hands are in black gloves.
The geometry is the stock one: the view model comes in at 1545 polygons, which is where the stock first-person TMP sits, and it keeps the stock texture names — body, handle, misc, top, ejector, barrel, magazine, forearm, buttstock, clip. Only the paint is new, and it is repainted map by map rather than on one atlas, with the glove, finger and skin maps redrawn as well. Player and world models are in the archive at 353 polygons. Animations run idle, draw, reload and three firing takes, with no inspect. Four sounds: two shots and magazine handling.
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