Description
The shotgun is built as a dragon: a polished gold body carries rows of dark scales outlined in yellow, and a spiked crest runs along the top toward the muzzle. The front ends in a horned dragon head with the barrel emerging from its jaws. The hand holds it in a black glove with a buckled cuff.
View model at 7902 polygons against 1119 on the stock M3, with player and world models at 2002. Four textures do the work: two body sheets near 508×508 and 500×497, a 508×412 light map and a 508×502 hand map. Animations cover idle, draw, two firing takes and a three-part shell reload. Ten sounds ship with it, including a firing loop, an explosion and a separate draw take for the secondary mode, plus three sprites for the HUD and the muzzle flash and a weapon icon.








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