Description
A cartoon animal with no clothes and no gear: a red body in flat untextured colour, thin limbs, a tan muzzle and two long spines hanging off the back of the head like dreadlocks. Its hands are oversized white mitts with two blunt spikes over the knuckles, and the shoes are red with a green cuff at the ankle, a yellow band across the toe and a small grey plate on top. Nothing at all is held or carried, and the whole figure is drawn in solid fills without shading, the way the game character it copies looks.
Only the gsg9 slot is replaced, so the other three counter-terrorist types and the whole terrorist side stay stock. The mesh carries 2,442 polygons against 800 in the stock player model, on 22 bones, and the textures are unusually small: 128×128, 64×64 and two thumbnails at 32×30 and 12×10, which is what flat-colour surfaces need. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive holds nothing besides the model.
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