Description
The charge from Call of Duty 4: Modern Warfare rebuilt for 1.6 — pale sandbag-coloured blocks lashed together with black tape and a length of orange detonating cord. The author states it is not a port: the model is his, and the texture is a photograph taken from the game.
The view model is 1318 polygons on 681 vertices with two 512×512 skins and the world one 722. The world model was deliberately left oversized; scaling it down, the author writes, triggers a file consistency error on servers.
Comments