Description

The case burns orange from end to end, with scarlet panels stepped along the shoulder and a pale yellow band running up the middle where the light is strongest. Nothing on the surface is shaded like metal: the whole body reads as lit from inside.

Four models: pshell, rshell, rshell_big and shotgunshell. The pistol case runs 198 polygons and the rifle ones 238, against the 40 and 42 of the stock meshes. Each model has two bones and pairs a small 64x32 sheet with the main texture, 280x314 on the cases and 512x113 on the shotgun round.

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