Description
The whole upper half glows a deep emerald green, an even lacquer that runs from the muzzle back over the slide serrations without breaking into pattern. Only the front sight and the inside of the ejection port stay black, so from behind the pistol reads as one solid block of green over a dark frame. Hands are black gloves over tan sleeves.
View model at 3411 polygons on 42 bones, against 882 on the stock first-person Glock-18, on eight 512×512 sheets plus glove, finger and skin maps; player and world models sit at 2783 polygons. Four alternative phases ship alongside the main set, each with its own trio of models and a HUD icon. Ten sounds are included: the two shot takes, magazine in and out, draw, slide back and release, and three movement takes. An inspect animation of 194 frames closes the sequence list.
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