Description
Flat blocks of colour laid over the whole pistol: yellow across the top of the slide, orange and red down the left side, blue and magenta letters on the rear face where the shooter sees them. Nothing is shaded or weathered, the edges between colours stay hard, and the front sight keeps a small yellow tip.
Stock geometry throughout: 1891 polygons on the first-person model, 1263 on the player and world models, the same counts as the untouched Five-SeveN. The paint sits on four 512×512 sheets in place of the original texture set, with a separate 512×512 sheet for the player and world models and a replacement HUD icon in TGA. The animation list includes an inspect take of 194 frames, which not every skin ships. Six sounds cover the shot, the draw, and magazine and slide handling.
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