Description
Marbled swirls of red, yellow and blue flow across the carry handle and the receiver, the colours bleeding into one another without a hard border. The handguard and the front of the body are painted flat blue, the trigger guard and a round control near the grip are red, and the front sight post is yellow. Where the swirls meet the flat blue, the transition is abrupt.
The view model carries 3812 polygons against 1138 on the stock first-person FAMAS, textured with thirty PART_ sheets plus skin, finger and glove maps. Player and world models take a heavier route at 10384 and 14538 polygons on one 512×512 sheet. Idle stretches to 380 frames, and reload runs 81. Eight sounds are packed in for the shot, the draw and the magazine and bolt work.
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