Description
The whole rifle is covered in triangles of the same size, filled with light green, dark green, white and black in no repeating order. The pattern runs across the carry handle, the receiver, the magazine and the stock without breaking at the seams, and the muzzle picks up a green tip. Small parts such as the sling loop and the bolt stay dark.
Stock geometry: 1138 polygons on the view model, 164 on the player and world models. The rifle takes one 256×256 sheet, and the glove, finger and skin maps are the usual ones. Animation set is the original: idle, draw, a 91-frame reload and three firing takes. No sounds are included.
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