Description

A mosaic of large coloured facets laid across the body: red and orange over the barrel and the front of the receiver, yellow in the middle, green and a wedge of dark blue toward the stock. The frame, the pump and the rear of the weapon stay black, so the colour reads as a band running along the top.

Stock geometry throughout: 1157 polygons in the view model on 42 bones, 136 each in the player and world models. The nine textures keep the stock sizes, from 256×128 on the body down to 64×32 on the shell, and the player and world models share one 248×68 sheet. Animations are the stock set, with the reload split into start, insert and finish; no sounds in the archive.

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