Description
Black plastic with green ink drawn over it: curling vine and flame shapes along the sight bridge, the magazine housing and the lower body, with a round green medallion on the left side of the bridge. A red bead sits on top of the front sight. The green stays saturated only on the raised parts, and the flat sides of the shroud read as near black.
Stock geometry in the hands, 1248 polygons, but the player and world models were rebuilt at 652 polygons instead of the original 108 and share the view model sheets, so the weapon on the ground and in another player’s hands keeps the same drawing. Textures are redrawn at 512: sights and grip 512×512, buttstock and magazine 512×256, handles 512×128. A HUD icon in gfx/vgui comes with it. The archive holds models and the icon only, no sounds.
Comments