Description

The stock P228 with a gradient laid along the slide: violet at the muzzle, crimson in the middle, warm gold at the rear over the serrations. The frame, the trigger guard and the magazine stay in the original grey, so the colour reads as a single painted strip above an untouched body. The hands are in black gloves.

Geometry is untouched: 1023 polygons on the view model, the same count as the stock first-person P228, and 80 polygons each on the player and world models. Six textures on the view model, three of them the original weapon maps - handle 256×128, slide 256×64, magazine 64×128 - so the gradient sits on the slide sheet alone. Player and world models share one 128×128 sheet. Animations are the original idle, draw, reload, three firing takes and an empty-magazine take; no sounds in the archive.

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