Description

The stock rifle repainted in a white and grey urban pattern: torn light blotches over a pale base run across the receiver, the handguard and the stock, with darker smears breaking them up. The barrel, the trigger group and the carry rail stay black, and the scope keeps its plain dark tube with a blue lens.

Stock geometry, 1214 polygons on the first-person model with the standard sheet layout: body 256×32, buttstock and lower body 256×128, forearm and scope 256×64, barrel 256×16, plus the usual glove, finger and skin maps. Only the view model is in the archive, so the player and world rifles stay untouched, and the animation set is the standard one: idle, draw, reload and two firing takes, no inspect. No sounds.

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