Description

A Desert Eagle from CrossFire rebuilt as white armour plating with red inserts: red vents run along the slide, a red panel sits over the chamber and a small cyan light glows behind the ejection port. A long white suppressor is fixed to the barrel. The hand wears an olive-green glove with a black leather palm and a dark cuff.

View model at 4631 polygons against 1053 on the stock first-person Desert Eagle, with the pistol on one 512×510 sheet and the glove and sleeve on two more maps just under 500 pixels a side. Player and world models are 510 polygons each and share a single 512-pixel sheet. Every animation, idle through reload, runs 35 frames. Two shot sounds are packed in.

Similar materials

Comments