Description

Stripped to the waist: a tanned torso painted with heavy shoulder and back muscle, dark green trousers held by a black belt, black fingerless gloves and low brown boots. The hair is short and dark, combed back, and the profile adds narrow sunglasses. A dark tattoo covers the upper chest and the base of the neck, and a pistol rides in a holster on the right thigh. The muscle definition is painted into the texture rather than built into the mesh, so the outline stays the same width as an ordinary player.

Only the leet slot is replaced, one of the four terrorist types, so the other three terrorists and all four counter-terrorists stay stock. The mesh is 752 polygons against 800 in the stock player model, on 55 bones, which is why the physique comes from the texture and not the geometry. Texture sizes are 512×512, 128×128 and 64×64. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive carries the single model file and nothing else.

Similar materials

Comments