Description
Bare forearms and a short blond crop: the man wears an olive green shirt with the sleeves rolled above the elbow, olive cargo trousers bloused into laced black boots, and a black plate carrier with a broad cummerbund and rows of webbing across the back. A pistol sits in a black drop holster on the right thigh, held by two straps around the leg, and the side view shows dark sunglasses and a lean, clean-shaven face. Nothing else is carried: no helmet, no pouches on the chest, no insignia.
Only the urban slot is replaced, one of the four counter-terrorist types, so the other three counter-terrorists and all four terrorists stay stock. The mesh is 2,184 polygons against 800 in the stock player model, on 34 bones. The textures are cut to sizes that are not powers of two, 512×509, 248×251 and 128×126, so the maps were resized by hand rather than authored to the usual grid. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive carries the single model file and nothing else.








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