Description

A night surf course strung above open water in the rain. The frames look down long narrow walkways of brick and concrete held in a black beam frame, with dark blue water on both sides and rain falling past; a sign board hangs at the far end of one run. Two other frames leave the ramps: a rock passage with a green platform and a cartoon poster stuck to the wall, and a small room lit dull ochre with a control panel, wire cages, wooden crates and a table with papers on it.

The map is 5184 × 8000 × 3776 units, which is a long corridor of a layout and much taller than de_dust2 at 960 units of height, but the build itself is light: 3,622 faces and 60 textures, none of them embedded, so the map is compiled against six .wad files and ships one of them itself. Spawns are even at 10 per side, for 20 players, with buy zones on both sides and no bomb sites. Weapons lie on the floor for whoever gets there: two kevlar vests, two HE grenades, an M3 and two AWPs. Nine teleports return or advance the run, two water volumes fill the surface below, and no doors or ladders are used at all.

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