Description

Night, with a skyline of lit tower blocks standing behind the walls. The materials are grey concrete and pale brick, and the interiors are lit only in patches. One frame shows a basement pool with wooden walkways laid across the water, a ladder and a glass cabin at the edge. Another is a covered football arena with rows of red seats and a large glowing ceiling panel over the turf. An overhead frame lays out the compound: a rooftop pool, a hall lit green from within, a trampoline on a patch of grass and a stone maze along one flank. Further frames show a dark hall of steel bunks and a walled yard of bare concrete blocks with barrels stacked on the grass.

The map measures 5263 × 5630 × 3200 units under a backalley sky. Ten counter-terrorist spawns and thirty-one terrorist spawns hold 41 players. There are no bomb sites, hostages or rescue zones, and the engine handles buying at the spawns. On the floor lie ten M4A1s, six M249s, five AK-47s, five AWPs, a Scout, an M3, eleven vests with helmets and two flashbangs. The geometry is heavy: 18,408 faces over 155 textures, all embedded in the .bsp, which is more than three times the face count of de_dust2. Forty-eight doors, 32 ladders, 24 breakable objects, fifteen water volumes, seven illusionary brushes and five teleports fill it out, and the archive ships nothing but the .bsp.

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