Description
An open-air compound of sandstone brick and tiled walkways, ringed by red canyon spires under a bright blue sky. One frame stands at the edge of a swimming pool split by red and white lane ropes, with a wooden bench structure on the tiles opposite. Another looks over a courtyard filled edge to edge with a clipped hedge maze that rises above the wall line. A third stands on a steel grate catwalk laid over a floor of coloured tiles, and a fourth shows a small pitch of painted grass with white markings, candy-striped poles and a row of pushable crates along the back wall.
The map measures 5909 × 5560 × 2890 units, tall enough for several stacked levels. Six counter-terrorist spawns face thirty terrorist spawns, so 36 players fit. There are no bomb sites, hostages or rescue zones, and buying is left to the engine at the spawns. Weapons are stacked in fives: five AWPs, five M249s, five M4A1s, five AK-47s, plus a TMP, a P90, two vests, two flashbangs and two HE grenades. The geometry runs to 13,710 faces over 70 textures, only two of which are embedded, the rest coming from halflife.wad and cstrike.wad. Inside there are 105 breakable objects, 21 doors, fifteen teleports, eleven ladders, four water volumes and two equipment dispensers.








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