Description
A prison compound of grey brick walls standing on bright green lawns, with red canyon cliffs and a clear daytime sky behind the outer wall. One frame looks down at a caged pen in the middle of the grass, filled with coloured blocks and a stack of platforms. Another shows the cell house with its stepped roof and an outdoor staircase running up the side. A third looks along a run of low walls that cut the lawn into separate pens, with a football goal in one of them and a wire enclosure holding orange crates at the far end.
The map measures 5160 × 6296 × 1432 units. Twelve counter-terrorist spawns and thirty-two terrorist spawns seat 44 players, one per spawn. There are no bomb sites, hostages or rescue zones, and no buy zones either, so the engine places buying at the spawn points. Guns lie around the compound: two M249s, two AWPs, two M4A1s, two AK-47s, a Scout and twenty vests. The geometry comes to 7,846 faces across 74 textures, 46 of them packed into the .bsp and the rest read from halflife.wad. Forty breakable objects, 31 doors, nine ladders, six rotating mechanisms, a pushable crate and two bodies of water fill out the yard.








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