Description
A rectangular pit walled in with sand-coloured brick, open to a grey overcast sky, with a dusty floor of reddish gravel and patches of dry grass. One frame looks down on the whole box from above and shows wooden crates stacked along the far wall and set out in a loose grid in the middle. Another looks down two long corridors of crates painted with orange hazard triangles, with grenades lying in the lane between them. A third frame is at ground level in a corner, where the floor is dotted with grenades between crates and bare wall.
The map measures 2624 × 1184 × 832 units and is built from 401 faces and 11 textures, a very small build even next to cs_assault at 3,206 faces. Each side gets 16 spawns, so 32 players fit, and both teams have their own buy zone. There are no bomb sites, hostages or rescue zones, and no water. The floor carries 63 HE grenades along with 9 smoke grenades, 9 flashbangs and 9 sets of kevlar with helmet. 20 breakable entities account for the crates, and two game_player_equip entities hand out gear. The sky is the Des desert set.








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