Description
An open air swimming complex, tiled in white with blue and red bands. The centre is an L-shaped pool with a shallow step and a deeper basin, its water pale green, reached by a diving board, a ladder and a curved slide; sun loungers in striped fabric and towels lie on the surrounding deck. Behind the pool run low buildings and a covered walkway on square tiled pillars, with benches and a vending machine in the shade; a painted sign on the end wall names the place. One shot goes indoors, into a tiled washroom lit by a strip lamp, where rifles and a vest lie on the floor and an opening looks down into an inner well. Clear blue sky, high sun, no shadows to speak of.
The map measures 1816 × 1584 × 512 units, one of the small arena sizes. 16 counter-terrorist and 16 terrorist spawns seat 32 players in that space. The weapons on the ground are the whole point: 32 firearms in all, from TMPs and MAC-10s through P90s, AK-47s, M4A1s, AUGs and SG 552s to three AWPs, a Scout, two G3SG1s, six shotguns and two M249s, plus seven HE grenades and three kevlar vests. One bomb site is marked, there are no hostages, and the map sets buy zones for both teams. Geometry is 3,424 faces and 39 textures, 37 of them packed into the .bsp, where de_dust2 counts 5,383 faces and 44 textures. Two water volumes, four equipment entities, eight ambient sound sources, one ladder and one breakable object fill it out. The archive holds the .bsp alone.
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